![]() | No Respect | ||
| Down an enemy with a gadget while looking away from them | |||
| Note: You can’t get any trophies in any game modes labeled “(Bots)”. To learn more about gadgets, see Grenadier. This can be done with any explosive gadget; you just need to remember to look away before the explosion. The easiest gadgets to use are the grenades, trip mines, or Dima’s MIRV Launcher. | |||
![]() | Grenadier | ||
| Deal 1,000 damage with gadgets | |||
| Note: You can’t get any trophies in any game modes labeled “(Bots)”. This is cumulative (you don’t have to do this in a single game) and should be unlocked through the normal course of play. All Rogues can purchase a gadget (grenades, trip mines, etc.) for $4,000 and upgrade them two times for an additional $4,000 each. These are single use during a round and can be used with . Also, all Rogues have a primary ability ( + ), which replenishes in “Strikeout”, but not in “Demolition”. Only the primary abilities that count as explosives (Dima’s MIRV Launcher, Ronin’s Ballistic Knife, etc.) will count toward this trophy. | |||



. Also, all Rogues have a primary ability (
), which replenishes in “Strikeout”, but not in “Demolition”. Only the primary abilities that count as explosives (Dima’s MIRV Launcher, Ronin’s Ballistic Knife, etc.) will count toward this trophy.